Ground Breaking is a hand-drawn animation project focused on studying the principles of motion, physics, and character performance through traditional frame-by-frame animation. Developed entirely on twos, the project explores how movement, weight, timing, and secondary action work together to create believable and expressive animation.
Through a series of animation studies, the project investigates core principles such as inertia, anticipation, squash and stretch, overlapping action, and follow-through.
Each exercise contributed to the development of the final 2-second animation clip, where multiple motion systems and character interactions were combined into a cohesive animated sequence.
The process emphasizes experimentation, observation, and refinement, showcasing the foundational mechanics behind animated motion.